|“|| On the first day, there was a mystery.|
On the second day, there was darkness.
On the third day, there were pirates.
On the fourth day, there was war.
On the fifth day, there was fear.
On the sixth day, there was sorcery.
On the seventh day, there was a choice.
|~ The Keys to the Kingdom|
Seven Morrow Days are the main villains of the Keys to the Kingdom series. They are seven Trustees of the Architect, named after the seven days of the week, are superior Denizens who disobeyed the Will and chose to keep the Keys and their demesnes instead of giving them to the Rightful Heir, and causing their own demise. They broke the Will into seven pieces, then separated and concealed each of the pieces. However they could not entirely resist the Will's destructive influence, so in time each of the Trustee's nature changed and each became afflicted with one of the Seven Deadly Sins. Drowned Wednesday is the only Trustee who, after breaking it, changed her mind and wished to follow the Will, but was stopped by all Trustees, with the exception of Monday. Minus the power given to them by the Architect's Keys, they are ordinary, but extremely strong and resilient Denizens, though they can be killed (the exception being Saturday, who as well as being a key holder, is also a skilled sorcerer).
After their respectively defeat, most of the Trustees are redeemed or quit their crimes except Saturday.
|Morrow Day||Domain||Sin||Key||Command centre|
|Mister Monday||The Lower House||Sloth||A sword with resemblance to the hands of a clock, it can be split into two separate keys, the Lesser (minute hand) and the Greater (hour hand).||Monday's Dayroom|
|Grim Tuesday||The Far Reaches||Greed||A pair of shining gauntlets, transformed into gloves by Dame Primus when she is wearing them||Tuesday's Pyramid|
|Drowned Wednesday||The Border Sea||Gluttony||A fork-like trident (changes size depending on danger or user's mood)||Wednesday's Lookout, now Port Wednesday (Originally Wednesday's Lighthouse before Wednesday's transformation into a Leviathan)|
|Sir Thursday||The Great Maze||Wrath||A military baton (when danger is present, it manifests as a broadsword for Sir Thursday, and a rapier for Arthur)||Thursday's Citadel|
|Lady Friday||The Middle House||Lust||A silver mirror||Friday's Scriptorium|
|Superior Saturday||The Upper House||Envy||A Peacock quill pen||Saturday's Tower|
|Lord Sunday||The Incomparable Gardens||Pride||A very small golden key||Sunday's Elysium|
Seven Morrow Days
Dawn, Noon and Dusk