|“|| It was fun being the puppet-master, but now I grow weary. It is time to put you in your place.
Now let me show you how this game ends.
|~ Scott Cawthon|
Scott Cawthon (Also known as Animdude when recruited) is the first main antagonist of the 2016 RPG game FNAF World. He is the creator of the FNAF franchise, as well as many other games and animations he made. Scott appears as the true final boss of FNAF World, only appearing when the player defeats Security on Hard Mode.
Scott apparently resides in the game's core, since he serves as the creator and storyteller. When the player and his/her party goes through the portal in the circus tent after defeating the robotic owl Security, he appears, congratulating them at first. However, he explains that he is getting tired of attempting to satisfy the demand for more games, since he can't finally stop the demand. After this, he turns into a 3D version of himself, and attacks.
After the player wins against him, he says the game suddenly ended, thanks to the player killing the storyteller, he then explodes.
His appearance is the three-dimensional representation of the developer's icon (who shares the same name) avatar which originally came from one of his previous games "There is No Pause Button!", appearing as a couple of cubes in the form of a figure. He is glowing entirely light blue. Interestingly enough, he is missing the sweat pixels in his Omega form.
When the player first sees him, he appears as white glitched mess with a glowing blue outline. He then changes to the developer's icon, where he then changes to his "Omega" form
Scott apparently doesn't like continuously working over and over. As a result, he became tired of the demand for more games, and vows not to make games and animations anymore.
|“||That's some real dedication. Great job! Most people are content playing through a game on normal mode, but not you...There is always an Over-Achiever in the bunch. I guess that's you. So it's your fault then, for my misery. It's never enough for you people. Don't you get it? I can't do this anymore! I won't...||„|
|~ Scott's breakdown prior to battle|
|“|| OK. Alright. I get it. Was this the ending you wanted? Coming all the way here just to kill me? Was I really the villain in your mind? I mean sure, this is definitely one way to bring the story to a halt, but surely there was a more satisfying end. I just do what is demanded of me! I fill your insatiable gullets with more and more and more! And now here you are to show your gratitude. Well, congratulations, then. I haven't brought this story to an end; you did. So feel good about yourself for ending the story by killing the storyteller!
Ug. Grr... Zrr... GRAAAAAMMM!!
|~ Scott's last words before being killed by Freddy and Friends|
- There was a former glitch where you could head to the area out of the map and reach Scott's area, and then you could open the menu and close it to battle him, which allows you to fight him while skipping Security in Normal Mode. This was fixed in further updates.
- Scott (In real life) confirmed in a email that this version is not to be taken seriously. (Link here)
- It appears that this variation of Scott is a manifestation of Scott's stress of creating the Five Nights at Freddy's games and meeting the various standards that the players create for him such as creating another mystery or adding extra parts to the FNAF lore.
Five Nights at Freddy's
Five Nights at Freddy's 2
Five Nights at Freddy's 3
Five Nights at Freddy's 4