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The Nemesis can take any form the player wishes, using the same customizing features as they do to create a hero - however the Nemesis is limited to three distinct personality types that determine how they will threaten the world.
The Nemesis can be a rampaging savage, a diabolical mastermind or a maniac - all of which have a choice of henchmen (known as minions) that will periodically ambush the player from time to time and leave clues that allow special confrontations with the Nemesis.
After a while a player-hero will defeat their Nemesis, at which point it is possible to create a second - giving the player their own personal "Rogues Gallery" and the option to "reactivate" their original nemesis later.
At maximum level (currently 40) players can team with one another and face their Nemesis in large raids - having multiple Nemesis working together provides a unique challenge to higher-tiered heroes and provides a colorful array of brutes, masterminds and maniacs to terrorize even the most battle-worthy of heroes.