|“||Tonight, Electro dances with the gods!||„|
Hyper-Electro is the final villain in the 2001 PS1 game Spider-Man 2: Enter Electro. He is an almost god-like villain after adding a special powered jewel to a power vest that allows his powers to ultimately become powerful and almost indestructible.
Role in the game
In Spider-Man 2: Enter Electro, super-villain Electro goes around New York City and commits various acts of crimes and teams up with other super-villains in order to obtain a special powered suit, called the Bio-Nexus, that can control a city's electrical supply in the palm of their hands. With this suit, Electro can become an ultimate and almost indestructible god-like menace to the city. But in order to complete the suit, he must have a special powered jewel, called Zeus's Tear. When he steals the jewel from a museum, he heads at the top of a large building and there he becomes Hyper-Electro. There, Spider-Man uses the electrical towers on top of the building in order to overload the Bio-Nexus suit and make Electro lose his ultimate powers. In the aftermath of the game, Thor is given credit for stopping Electro rather than Spider-Man, and Electro is sitting in a prison cell with most of the villains that helped him and whines about losing to Spider-Man.
- Before the game was released, the final boss battle was to take place at the top of the Twin Towers. But the 9/11 attacks had just happened in the final months of game's development and the developers changed the final boss stage out of respect for the victims.
- Just like with Monster Ock from the previous Spider-Man game, he is an exclusive Spider-Man villain in this Spider-Man video game and hasn't appeared in a Spider-Man comic book.
- At the end of the game, Thor takes credit for Hyper-Electro's defeat. There was even a scene where Thor comes to meet Spider-Man after the final boss battle. But due to the 9/11 attacks, the scene was cut.